Giv De Unge Ordet (Give Youth a Voice) is a three year project investigating how collaboration and co-creation between researchers, professionals and young people, mainly high school students, directs and affects science communication and science communication products in relation to mental health, personal data and the use of technology.
We developed the Corona Minister dilemma game as part of this project to better understand how games can be used as conversation starters, to educate young people about the difficult dilemmas politicians face in relation to managing a pandemic, and also to investigate how young people experienced the first COVID-19 lockdown in spring 2020. Five young people then became our co-researchers to further develop the project, lead the interactions with their peers and co-create science communication products, such as podcasts, blogs and a museum exhibition.